Changelog
- Added
use_base_valuekey to skill definition to define whether thebasekey will be used - Hovering over the + button on a skill will now highlight again
- Added
indexkey to skill definition to determine custom order of skills (optional and default is 999) - Sprites for attributes will now be stored in their respective namespace under
[namespace]:textures/gui/sprites/attribute/[attribute id].png - Added IDs to tabs allowing them to be disabled
Dependencies
Files
skillz-2.2.0.jar(384.71 KiB) Primary Download
Details
Licensed GPL-3.0-or-later
Published 8 months ago
Updated 3 days ago




