SkillZ 3.0.0 - New World Order

Changelog

THE update of all time

Basically every system has been redone, and therefore all previous skills, restrictions, and translations will have to be updated. You can find help here

General

  • Restriction and Skill Loading have been redone, you can now disable individual skills or restrictions in the config
  • The translations have been completely redone
  • Scrolling in the level menu has been reworked
  • Old lang files have been removed
  • The level command has been rewritten and changed to skillz for more robust-ness
  • Config options for the way level experience is calculated have been removed in favor of the customizable xpFormula option
  • Removed some log spam

Skills

  • Skills now referenced Identifiers based on datapack namespace and file name
  • Skill Attributes can specify a primary object that overrides the attribute if a specified mod is present, more info on the wiki

Restrictions

  • Restrictions are now an object that includes the restriction array, this is to make room specifications in the restriction file

Populators

  • Populated items will no longer crash the game when viewing the restriction menu
  • Blocks without item counterparts generated by populators will now be hidden in the restriction menu
  • Miniumum and maximum hardness in the block populator are now read as floats

Bonuses

  • The bonus system has been completely reworked. This is because it will soon be moved to its own mod api.
  • Bonuses are now referenced by an Identifier
  • Bonuses have been rebalanced and all should now work properly

Files

skillz-3.0.0.jar(392.76 KiB) Primary Download

Project members

Sygikal

Member

Details

Licensed GPL-3.0-or-later
Published 8 months ago
Updated 4 days ago