Smart Key Prompts

Smart Key Prompts

Mod

Flexible on-screen key prompts and convenient key remapping features.

Client Utility

566 downloads
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Smart Key Prompts 1.0.6

Changelog

  • Add translatable key for "key.mouse.4" and more.
  • Show KeyPrompt's group and desc when control hotkey is down.
  • Added support for SlashBlade: Resharped and minor optimizations.
  • fix can't reload datapack and opt datapack function--main change:

modid/mainHandItem/player/vehicleType/targetedEntity/isInVehicle/isSneaking/isSwimming/isFlying are no longer the built-in variable and needs to be obtained through the corresponding method. For details, please refer to the Datapack Extension Guide.

  • Resolved an issue where, if the mouse was not being captured, the log would be spammed with rapid errors: ########## GL ERROR ##########  65539: Invalid_key_1 —for example, when picking up a gun from timeless-and-classics-zero.
  • Fix thread safety issues, optimize datapack function registration, enhance TACZ integration, add EMI integration, and fix JEI integration bug.

Files

SmartKeyPrompts-1.20.1-forge-1.0.6-all.jar(823.63 KiB) Primary Download

Project members

Mafuyu404

Member

Flechazo098

Member

zhenshiz

Member

Details

Licensed GPL-3.0-only
Published a month ago
Updated 12 days ago