Changelog
New:
- Added Asparagus, a new crop/vegetable that can be found in plains, swamps, and meadows! Asparagus crops give less edible spears when fully grown, so harvest them right before its too late!
- Added a new effect: Reach! Reach increases block reach and entity attack range. Obtained from Asparagus foods.
- Added storage blocks for every farmable crop in the mod.
- Added coaster models for appropriate food items (ingredients, drinks, bowl foods).
- Added the ability to smelt Cactus Paddles and Prickly Pears for dye (has compat for Clayworks as well).
- Translations for French (thank you DEADRXXM [thewayitwasintended] on Discord).
- Translations for Simplified Chinese (unfinished, thank you @OoLingAnnKua on GitHub).
Changes:
- Nerfed Spiky Salad nutrition amount.
- Slight Cactus Paddle texture tweak.
- Slight Prickly Pear Cactus crop texture tweaks and retextures.
- Reworked the Prickly Pear Cactus crop to have 6 total stages (5 max age) of crop growth, its last two stages can be sheared to drop 1 pear each (this also, conveniently, fixes a bug).
- Reworked the Prickly Pear Cactus crop to be unable to be sheared at crop age 1 or lower.
- Made Prickly Pear Cactus generation be based on a biome tag (
#forge:is_desert
), rather than it only generating in normal deserts. - Made Prickly Pear Cactus plants generate alongside dead bushes instead of sandy shrubs.
Bugfixes:
- Fixed Prickly Pear not using the
PricklyPearItem
class, the item now has a chance to prick the player when eaten. - Fixed a mixin error (Issue #2).
- Fixed countertops not dropping when mined.
Dependencies
Files
sob-1.20.1-1.1.0.jar(396.14 KiB) Primary Download
Details
Licensed MPL-2.0
Published 2 months ago
Updated a month ago