Changelog
- improved general runtime efficiency.
- Forge users can now join Fabric servers & have their settings sync correctly.(Forge doesn't allow this the other way around :/)
- added
/solid_mobscommand with options for all config settings to allow tweaking in-game (server usage requires operator permissions). - added
entityBlacklistsubcommand to tweak what collisions are enabled in-game. - added
listRecentCollisionssubcommand to list recent entity collisions to aid with identifying and blacklisting unwanted collisions. - added
platformModeoption when true mobs will only collide on their top side, and you can press crouch to fall through them like a platform. - added
canNonSavingEntitesCollideoption to control collisions with non-saving/null entities (occasionally used in mods for decorative or logical purposes, likewall jump). - added
falling_blockentities to the hard coded blacklist, various reasons/issues. - fixed a crash when trying to shove an entity after it has been removed.
- fixed a crash when certain entities landed on others.
Files
solid_mobs_fabric.1.19.4+1.20-1.7.jar(144.24 KiB) Primary Download
Details
Licensed LGPL-3.0-only
Published 3 years ago
Updated 5 months ago
