1.21.1-3.23.4.1.96

Changelog

Changelog

General

  • Update to version 3.23.4.1
  • Code cleanup

Fixes

  • Fix crash bug with battery upgrade
  • Fix a bug with REI deleting items when using auto fill
  • Fix a crash/incompatibility with puzzles lib

Merged from upstream

Features

  • Updated Portuguese translation (Thanks eiyaxz)
  • Added survival infinity upgrade potentially craftable and fully usable by survival players without admin privileges. Survival players can:
    • remove upgrade from upgrade slot
    • set new items to become infinite in empty slots
    • break and pickup backpack with survival infinity upgrade
  • Added infinity upgrade
  • Changed the way items are checked for whether they can go into upgrade slots to only use sophisticatedbackpacks:upgrade tag even for the base mod upgrades so that it's consistent with how these are checked when it comes to upgrades from any addon mods
  • Added advanced jukebox upgrade
    • Has multiple slots that can hold music discs and plays them one by one
    • Has controls to go skip between discs played
    • Allows playing discs in random order by using Shuffle toggle
    • Allows repeating all or the current disc played
    • Mobs that spawn with jukebox in their backpack will now sometimes have an advanced one with possibly more than one disc in them

Fixes

  • Fixed ids of recipes registered to JEI to properly work with recipe bookmarking and as part of this polished the ids so that they don't have that much unnecessary data in some cases
  • Fixed backpack pickup logic to properly check that infinity upgrade before telling player that the "backpack with infinity upgrade can be picked up by admin only". The issue previously caused all backpacks to say that even though they didn't have infinity upgrade.
  • Fixed CME that could happen in backpack rendering when curio types were getting refreshed
  • Fixed Chipped upgrades to be included as optional entries in sophisticatedbackpacks:upgrade tag list (and thus not break loading this list when Chipped isn't present)
  • Fixed backpacks to show their UUID in advanced tooltips
  • Cleaned up backpack stack rendering so that it would be more compatible with rendering that does different transformations than the default gui ones
  • Fixed backpack to return empty item handler when something tries to get item handler capability from it and the backpack doesn't have a storage uuid assigned yet. This prevents creation of unnecessary storage ids and records in cases where the backpack stack may be a copy and thus newly created storage id won't be retained on it.
  • Fixed an issue where backpack contents would be created unnecessarily on the client side and change the way backpacks with jukebox upgrade are dropped from mobs so that these also clean up backpack contents and keep the jukebox items on the stack itself until they are open by a player for the first time
  • Fixed stashing to backpack to not work in creative screen because in this screen there's no serverside processing and thus items actually don't get moved to backpack storage

Files

sophisticatedbackpacks-1.21.1-3.23.4.1.96.jar(963.42 KiB) Primary Download

Project members

Salandora

Member

Details

Licensed LGPL-3.0-only
Published a year ago
Updated 20 days ago