Changelog
- modified how aura code is
- fixed up some intended aura buffs
- added a lot of attributes
- modified a lot of abilities to use said attributes
- fixed patience-pv frost mark
- modified how energy beams render. still WIP
- got some more on data driven traits & abilities
- modified a lot of things to not use player soul values and tags, but a separate values component for all living entities
- modified parrying a little bit
- modified claw gouge to actually have running, still slightly WIP
- fixed gunlance
- fixed musket blade (i think?)
- renamed telekinesis entity to telekinesis
- pain split can now be used on non-players
- changed some entity renders to involve partial ticks
- modified antigravity zone to work much better and be less resource intensive
- shield shards can now be shared with allies
- fixed the siphon category on rei
- fixed some icons
Dependencies
Files
soulforge-2.6.1.jar(23.69 MiB) Primary Download
Featured versions
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gdpulsar
Lead Programmer

koriofalltrades
Media Manager

ambrosialphoenix
Modeller
Details
Licensed MIT
Published 2 years ago
Updated 3 months ago





