Spellbound Enchantments

Spellbound Enchantments

Mod

Empower and expand your arsenal with 48 new enchantments.

Client and server EquipmentMagicUtility

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Spellbound Enchantments 1.14.1

Changelog

Update to 1.20.1

Bugfixes: -Visual elements of the Shielded and Dying status effects could become opaque -Attractive and Repulsive slowed nearby players -Attractive could make pig riders fly -Attractive and Repulsive didn't work on players on servers -/killing a user with Flesh Wound would give them infinite absorption hearts if they survived, such as with Last Gasp or a Totem -Rare crash on server when Jousting -Last Gasp no longer prevents Totems of Undying from triggering -Crash when non-players used Scalping weapons in beta -Damage enchantment mixin broke in beta

Changes: -Last Gasp users now suffer an upfront loss of 50% to 0% of their maximum health when taking a Last Gasp. This makes small amounts of Last Gasp less effective, but far from useless, without sacrificing effectiveness on full sets. -Last Gasp now better supports epic level enchanting; having more than 16 enchantment ranks will increase the user's maximum health during a Last Gasp, allowing them to outlast the Dying status with a small amount of max health remaining. -Attractive and Repulsive no longer target the user's mount (or mount's mount), nor any mounted target. -Spikes no longer target the user's mount nor rider (or mount's mount or rider's rider). -Shielded Hearts now overlap with each other gracefully.

Files

spellbound-1.14.1.jar(456.4 KiB) Primary Download

Project members

TigerOfTroy

Owner

Details

Licensed CC0-1.0
Published 5 years ago
Updated 6 months ago