Stardew Fishing v3.0 (1.20.1)

Changelog

v3.0:

Stardew Fishing Items

New Features

  • Added 10 legendary fish which can be found in certain biomes
  • Added the Fish Display block, a decorative block for displaying your prized catches
    • These first 2 features were commissioned by @shea550 on Curseforge!
  • You can now attach bobbers to fishing rods by hovering in the inventory and right clicking (like a bundle)
  • The cosmetic bobber items from the Tide mod now have positive (and negative) effects on the our minigame
  • The treasure chest loot table has been greatly diversified and improved (no more logs and stone)

Technical Features/Changes

  • New "Minigame Modifiers" system that allows datapack authors to give buffs and debuffs in the minigame to bobber and fishing rod items (here is an example)
  • The data.json file has been renamed to fish_behaviors.json

Bug Fixes

  • Fixed a bug that duplicated fish due to laggy connections or autoclicker use
  • Fixed a bug that ignored the player's attribute values in the minigame if no bobber was equipped on the their fishing rod
  • Fixed a compatibility issue with Nether Depths Upgrade
  • Fixed some visual issues in the minigame

There is a wiki in progress that will document all of these features, but for now feel free to make an issue on the Github page if you need help with anything.

Files

stardew_fishing-3.0-1.20.1.jar(838.52 KiB) Primary Download

Project members

garflemn

Member

bonker

Lead Developer

Details

Licensed MIT
Published a year ago
Updated 20 days ago