Changelog
- Added structure overlap prevention
- Added global and per namespace flatness checks, which means flatness check can now be configured globally, per namespace or per structure
- Added global and per namespace biome checks
- Added global and per namespace max/min distance from world center checks
- Added "step" as a configurable field for structures
- Added "terrain adaptation" as a configurable field for structures
- Added "size" as a configurable field for jigsaw structures
- Added "max distance from center" as a configurable field for jigsaw structures
- Added missing frequency description
- Improved flatness and biome check performance, now it should be actually unrecognizable opposite to the previous versions
- Improved overall runtime (world generation) performance of the mod by caching values
- Improved GUI workflows, setting up everything should be easier and more clear
- Fixed GUI, which can now be opened and reloaded from the game (in the world)
- Updated biome dropdown, which should now display the full id of biome/tag, so seemingly duplicate tags like "#minecraf:is_ocean" and "#c:is_ocean" can be recognized more easily
- Lot of other small tweaks/fixes
Be aware that there are so many changes that everything can be unstable/non working, so it felt right to mark this as an alpha first and wait for your feedback.
Dependencies
Files
structurify-neoforge-2.0.0a+mc1.21.10.jar(1.78 MiB) Primary Download



