Structurify 2.0.0a

Changelog

  • Added structure overlap prevention
  • Added global and per namespace flatness checks, which means flatness check can now be configured globally, per namespace or per structure
  • Added global and per namespace biome checks
  • Added global and per namespace max/min distance from world center checks
  • Added "step" as a configurable field for structures
  • Added "terrain adaptation" as a configurable field for structures
  • Added "size" as a configurable field for jigsaw structures
  • Added "max distance from center" as a configurable field for jigsaw structures
  • Added missing frequency description
  • Improved flatness and biome check performance, now it should be actually unrecognizable opposite to the previous versions
  • Improved overall runtime (world generation) performance of the mod by caching values
  • Improved GUI workflows, setting up everything should be easier and more clear
  • Fixed GUI, which can now be opened and reloaded from the game (in the world)
  • Updated biome dropdown, which should now display the full id of biome/tag, so seemingly duplicate tags like "#minecraf:is_ocean" and "#c:is_ocean" can be recognized more easily
  • Lot of other small tweaks/fixes

Be aware that there are so many changes that everything can be unstable/non working, so it felt right to mark this as an alpha first and wait for your feedback.

Files

structurify-neoforge-2.0.0a+mc1.21.5.jar(1.78 MiB) Primary Download

Project members

faboslav

Member

Details

Published a year ago
Updated 11 hours ago