LostCities - 1.18-5.3.3

Changelog

LostCities 1.18-5.3.3


   - Multibuildings can now be any size with a maximum of 3x3. So 1x2, 2x3, 2x2, ...
   - New type of 'scattered' buildings. These are 1x1 or multi buildings that will generate randomly outside cities
   - Cleaned up the palettes and got rid of all legacy names and blockstates using metadata. These are no longer supported. Use the <modid>:<blockid>[<properties>...] format instead
   - Slightly optimized/cleaned up palette code and also fixed a bug where overriding palette entries would not get rid of the original palette data
   - Bugfixes on multibuilding scattered features
   - Worked on the oilrig
   - Small optimization avoid object creation for too many randoms
   - Fixed a bug where creating multiple customized profiles from the same MC instance might not work correctly
   - New option during world creation to enable edit mode. This allows usage of the new /lostcities editpart command
   - Expanded the oilrig

Files

lostcities-1.18-5.3.3.jar(1014.67 KiB) Primary Download

Project members

McJty

Owner

Details

Licensed MIT
Published 3 years ago
Updated 12 days ago