Tiny Flowers v1.1.0+1.21.1

Changelog

Thanks to haykam821 for your help with this one, both with code and bug hunting.

Known Issues

This version of the mod for 1.21.1 is a port from 1.21.4. Mojang changed a few things between those versions, which made this port difficult. I've tried to fit everything in,

The following differences from the 1.21.4 version of the mod are known:

  • Using ctrl/cmd + Pick Block on a Tiny Garden does not give a copy of the garden.
    • Since this was only available in Creative mode, an alternative is to use the /give command to give yourself a Garden with the flower_variant_X properties set.

Added

  • Tiny Eyeblossoms will now open and close based on the time of day.
  • Translations
    • German (German, Austrian, and Swiss). Thanks Lucanoria!

Changed

  • The eyes of Tiny Open Eyeblossoms are updated match the color of regular Eyeblossoms.
  • Completely empty gardens now have a hitbox that can be targeted.

Fixed

  • Tiny Garden block breaking particles now match the flowers in the garden.
  • Using Florists' Shears on a Tiny Garden or Pink Petals is now picked up by Skulk Sensors.
    • This is a Block Change event, which creates a vibration of frequency 11.
  • Bonemeal is no longer consumed with no effect when empty spaces had been made in a Tiny Garden using Florists' Shears.

Dependencies

Files

tiny-flowers-mc1.21.1-1.1.0+1.21.1.jar(350.46 KiB) Primary Download
tiny-flowers-mc1.21.1-1.1.0+1.21.1-sources.jar(329.44 KiB) Download

Project members

secret_online

Member

Details

Licensed MPL-2.0
Published 7 months ago
Updated a month ago