Changelog
System
Compatible with Cloth Config API!!!
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You can change the probability of obtaining accessories and their ability values from the configuration menu.
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In multiplayer, server-side settings take priority, so client user settings are not affected.
Changed some tooltip text.
Optimization of some accessory processing.
Accessories
Changed the default ability values of some accessories.
Cursed Doll Head
Every 20 seconds, applies a random Negative Effect for 20 seconds to mobs within 24m, including you
⇩
Every 20 seconds, applies a random Negative Effect for 20 seconds to mobs within 48m, including you
Starved Wolf Skull
Always affected by Hunger, but heal 1 HP on a successful melee hit
Food level ≤ 6 : Movement Speed +20%
Food level = 0 : Attack Damage +6
⇩
Always affected by Hunger, but heal 1 HP on a successful melee hit
Food level ≤ 6 : Movement Speed +30%
Food level = 0 : Attack Damage +6
Silver Cat Tail
Negates fall damage unless it would be lethal
⇩
Sprinting Speed +10%
Negates fall damage unless it would be lethal
Devil's Eyeaball
Critical Damage +30% / Critical Chance +20%
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Critical Damage +20% / Critical Chance +20%
Tabi
Reduced foodExhaustionLevel of Double Tap Dash
Increased Double Tap Dash cooldown from 20 tick to 30 tick




