[Forge](MC1.20.1)Unique Accessories 1.2.0

Changelog

System

Compatible with Cloth Config API!!!

  • You can change the probability of obtaining accessories and their ability values ​​from the configuration menu.

  • In multiplayer, server-side settings take priority, so client user settings are not affected.

Changed some tooltip text.

Optimization of some accessory processing.

Accessories

Changed the default ability values ​​of some accessories.

Cursed Doll Head

Every 20 seconds, applies a random Negative Effect for 20 seconds to mobs within 24m, including you

Every 20 seconds, applies a random Negative Effect for 20 seconds to mobs within 48m, including you

Starved Wolf Skull

Always affected by Hunger, but heal 1 HP on a successful melee hit

Food level ≤ 6 : Movement Speed +20%

Food level = 0 : Attack Damage +6

Always affected by Hunger, but heal 1 HP on a successful melee hit

Food level ≤ 6 : Movement Speed +30%

Food level = 0 : Attack Damage +6

Silver Cat Tail

Negates fall damage unless it would be lethal

Sprinting Speed +10%

Negates fall damage unless it would be lethal

Devil's Eyeaball

Critical Damage +30% / Critical Chance +20%

Critical Damage +20% / Critical Chance +20%

Tabi

Reduced foodExhaustionLevel of Double Tap Dash

Increased Double Tap Dash cooldown from 20 tick to 30 tick

Files

uniqueaccessories-1.2.0-forge-mc1.20.1.jar(354.12 KiB) Primary Download

Project members

Genzyuro

Member

Details

Licensed ARR
Published 2 months ago
Updated 4 days ago