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Added InvertedCondition
Added AllOfCondition
Added StructureCondition to specify a structure or structure tag for variants to spawn in (This could previously be acheived with Predicates but now its simpler)
HornsFeature can now be applied to most entities
Added CustomLootFeature to change a variants loot table
Added FireAffinityFeature to specify whether a variant should take fire damage
Added SlimeOverlayFeature to change the goop texture of a slime variant
Slimes will now inherit the variant from their parent
Compatibility with ETF & EMF so now it wont crash for no reason!
Added WaterAffinityFeature to specify if a mob should, or should not take damage when in water.
'Real' release
Adds CustomSoundsFeature, ExplosionRadiusFeature, AttributesFeature, DaylightImmuneFeature, and DisplayNameFeature. See more on wiki
Server-sided features that are handled on the server and not sent to client.
Initial Release
More Variants Pack is also in downloads