Via Romana [NeoForge - 1.21.1] 2.1.0

Changelog

Via Romana 2.1.0 [Neo/Forge & Fabric] Changelog:

Changes:

  • Via Romana now has native builds for Forge and NeoForge which avoids any issues people were having with Sinytra Connector - #58
  • Via Romana is no longer using Surveyor Map Framework for map info, we have our own ground-up system which both adds functionality and fixes crashes - #76 #70 #60 #59
    • Instead of Surveyor always scanning all chunks, chunks are now scanned during the charting process resulting in significantly lower storage utilization and performance impacts during normal use
    • Via Romana is still compatible on Fabric with Surveyor-based mods like Hoofprint and Antique Atlas for destination additions on maps
  • We now use Moonlight for dynamic tag generation (instead of BRRP), Data Anchor for saving, and Common Network for networking
    • This means existing path networks aren't directly transferable to this update, but can be migrated using /viaromana convert legacyPaths (all networks will be saved to the overworld).
    • Deleting your existing via_romana.json config file is strongly recommended.

Additions:

  • Added an estimated biome background layer which makes larger maps look much more complete
    • Added a config for defining custom config colours, useful for both overriding defaults or adding modded biomes (please submit a Github issue if a biome is missing that should be included)
  • Added a fallback to biome data when a map is large enough for the added resolution of full chunk data to be diminishing, resulting in a significant speed boost for large map generation

Fixes/Improvements:

  • Resolved traveler's Fatigue not applying as expected
  • Resolved padding issues with the map screen
  • Resolved nodes not saving globally instead of to a specific dimension
  • Resolved status messages not correctly reflecting charting radius
  • Resolved tutorial not correctly reflecting charting radius
  • Resolved invalid block indicator not correctly reflecting charting radius
  • Resolved nodes not being placed on the liquid blocks when added to valid path tag list
  • Resolved nodes not scanning upwards for ideal placement
  • Improved map background tile blending
  • Improved node vignette when walking through charting nodes
  • Improved underground detection for map screen path spline
  • Improved default tag/block inclusions in via_romana:path_block
  • Saving config via GUI automatically updates caches (1.21.1 exclusive)
  • Tweaked default config values

Files

via_romana-2.1.0+1.21.1-neoforge.jar(1.16 MiB) Primary Download

Project members

Rasa Novum

Rasa Novum

Organization

Science-Bird

Artist

xameryn

Developer

Details

Licensed LGPL-3.0-only
Published a year ago
Updated 2 days ago