Changelog
+ improved multithreaded target finding and fixes inactive recruits on heavy CPU load!
+ improved command screen by:
+ adding tips for quick control
+ adding feedback to buttons when there is no group selected or button cannot be pressed e.g.: Upkeep-Button cannot be pressed when the crosshair is not pointing to a valid container block/entity
+ improved rest feature, reduced range threshold to go sleep
+ added config for bad omen effect, when a Ominous-Banner is burned, the closest player gets the effect, similar to killing a Pillager-Patrol leader
+ improved following-start range by reducing it
+ fixed crash rooted to projectile impact thanks to Colin Vaughn
+ fixed bowmen does not reset its target when no sight
Dependencies
Files
recruits-1.20.1-1.13.4.jar(2.03 MiB) Primary Download