Changelog
Added
- Added craftable Villager Coin Receipts. Place a piece of paper in a crafting table with a stack of coins to craft a receipt.
- Added coin specific subtitles.
- Added value tooltip to coin items with a currency component.
- Added option to allow coin entities to sink, instead of float, in water and lava.
- Added option to toggle Coin Stacks breaking on collision. The default value prevents breaking on collision. This is to match the expected functionality of Minecraft blocks.
- Added
CoinStackCraftingFeatureto allow crafting Coin Stacks.
Changed
- Changed Currency values to use a Long number type instead of an Integer. This to allow larger values. Safety measures have been put in place for instances where an integer is required. Coin Banks are still capped at the maximum Integer value.
- Players in Creative mode no longer break Coin Stacks by walking over them. This change is to make it easier for mapmakers to work with the Coin Stacks.
- Flipping a coin now sends a signal to sculk sensors.
- Inserting coins in Coin Banks now sends a signal to sculk sensors.
- If collisions are enabled, Coin Stacks no longer drop coins when a player collides with them while sneaking/crouched.
- Coin Stacks now drop their item form when broken with Silk Touch.
Dependencies
Files
villagerunknown-villagercoin-1.0.6.jar(334.25 KiB) Primary Download
Details
Licensed MIT
Published 7 months ago
Updated 5 months ago





