WildRTP

WildRTP

Plugin

WildRTP - Another RTP Plugin build on Performance & Features

Server Game MechanicsManagementUtility

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WildRTP

  • Algorithms CIRCLE & SQUARE
  • Adjust teleport settings
  • AutoRTP
  • Titles
  • Cooldown
  • MoveTimer

Please let me know if you have any issues

Permissions

  • wildrtp.rtp - Allows to run /wild - Default
  • wildrtp.cooldown.bypass - Allows you to bypass the cooldown
  • wildrtp.movetimer.bypass - Allows you to bypass the movetimer
  • wildrtp.reload - Allows you to reload the config
  • wildrtp.custom - Allows you to run /customrtp

Commands

  • /wilderness - Within the configured cords, teleport to a wild area. Aliases: [/rtp /randomtp /randomteleport /wildtp]
  • /wilderness reload - Reloads the config
  • /wilderness info - Shows plugin information
  • /customrtp <player / %player%> <world> <startRadius> <endRadius> <originX> <originZ> (cooldown true / false) (messages true / false)

Note <> are required arguments, () are only optional arguments and can be omitted.
And that %player% is a placeholder for the player that executed the command (only in CustomRTP).

Performance

Using async chunk loading on paper servers should have no impact on the performance besides the time it takes to load a chunk async. You can use Chunky to pre-generate chunks, which makes the teleporting maybe a bit faster.

Need help?

If you need any help, feel free to join my discord support server, or if you have found a bug, you can also use the github issue system. If you have a feature request, you can also make a request via discord or github.

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Project members

LasaJoniHD

Owner

Details

Licensed LGPL-3.0-or-later
Published 3 years ago
Updated 10 months ago