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âš¡ BetterModel 1.14.0

📗 Notice

This update introduces significant API changes to the entity adapter.
Please verify the compatibility of all plugins that depend on BetterModel.

🔥 Feat

Armor in player model (experimental)


The player model now supports vanilla armor.
Armor textures can be customized in the BetterModel/armors directory.

Global texture (global_)


Any texture prefixed with global_ is recognized as a global texture.
These textures have no namespace and can be shared between multiple models, avoiding duplicate texture creation.

Other features

  • remove image process
  • 'loop_mode' argument in /npc animate

🔧 Fix

  • move duration
  • parsing bone tag
  • NoSuchElementException in ModelAnimation

🧹 Chores

  • deps: update dependency com.github.ben-manes.caffeine:caffeine to v3.2.3
  • deps: update dependency io.github.toxicity188:dynamicuv to v1.1.0
  • deps: update gradle to v9.2.0

Full change log

feat: 'loop_mode' argument in /npc animate (#183)

refactor: parallel file write

refactor: http request

feat: armor support in player model

refactor: ModelAdapter to BaseEntity

feat: global texture (global_)

feat: remove image process

refactor: simplify some code


Project members

toxicity188

Member

Details

Licensed MIT
Published 10 months ago
Updated 6 hours ago