Changelog
Changelogs
- Added 2 new Commands
 
- /clearlag chunkfinder <number of how many chunks>
 - /clearlag unloadchunks <worldname> <x cords> <z cords>
 - New Config you can let the plugin auto scan for buggy chunks the plugin will unload them
 - Fixed some Bugs
 
Config
# --- Auto Unload Hot Chunks ---
# Automatically unloads chunks that are far from players and have a high entity count.
auto-unload:
  enabled: false
  # How often (in seconds) to scan for laggy chunks.
  check-interval-seconds: 300
  # Chunks with more entities than this will be considered for unloading.
  entity-threshold: 250
  # How far (in blocks) a player must be from a chunk for it to be unloaded.
  # Set to 0 to unload even if players are nearby (DANGEROUS).
  min-player-distance: 128
  # Worlds to exclude from this scan.
  excluded-worlds:
    - "spawn_world"
  # Also exclude chunks containing important mobs (using the same exclusion rules as auto-clear)?
  exclude-important-mobs: true
Dependencies
Files
ClearLag 1.6.10 VER 1.18-1.21.jar(72.19 KiB) Primary  Download 
Details
 Licensed ARR
 Published 5 months ago
 Updated 4 days ago




