Changelog
Changelogs
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Fixed an issue where baby animal variants were deleted
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Added Redstone Limiter
# Detects and throttles fast redstone clocks to stop lag machines.
fast-clock-detector:
enabled: true
# Number of redstone activations per second per chunk before the chunk is blocked.
threshold-per-second: 200
# How long (in seconds) the redstone current in the chunk will be blocked.
block-duration-seconds: 30
# Notifies players nearby with the 'clearlag.warnings.receive' permission.
notify-players: true
The redstone circuit will be deactivated until it is reactivated
Should I add that it can also be reactivated after the cooldown?
Dependencies
Files
ClearLag 1.6.11 VER 1.18-1.21.jar(74.62 KiB) Primary Download
Details
Licensed ARR
Published 5 months ago
Updated 6 hours ago




