CustomNPCs 1.7.5-pre2

Changelog

New Features:

  • NPC Poses
    • NPCs can now be posed! There are 6 possible poses: Standing, Sitting, Crouching, Swimming, Dying, and Sleeping.
  • NPC Nudging
    • Nudging is way to move NPCs a little bit at a time to precisely position them. Crouching while scrolling increases the move increment from .05 blocks per slot to .25 blocks per slot scrolled over.
  • Native Multi Line Holograms
    • Instead of using the <newline> minimessage tag, you can now create separate lines. Your existing data will be converted automatically.

Bug Fixes

  • Fixed a bug preventing Elytras from being equipable on the chest slot
  • Fixed some problems with the equipment menu
  • The default name of NPCs was changed from not set to An Unamed NPC
  • NPCs nametags should follow them a lot better now
  • NPCs no longer have a visible armor stand riding them in spectator mode
  • A bunch of minute fixes I didn't write down
  • NPCs now ignore spectators and won't look at them

Developer changes

  • The NPC#moveTo(Location) was renamed to NPC#teleport(Location) as moveTo is reserved for other movement related features coming later :wink:
  • The Settings class now has a method to import a player's skin
  • NPCs no longer have "names", but rather an array of "lines". The get/set name methods are now deprecated and just affect the top line.
  • Poses can be changed in the settings object
  • This update can be used via the 1.7.5-pre2 api version

This update took way longer than it should have, but now it's here :) ~ Foxikle <3

Files

customnpcs-1.7.5-pre2.jar(529.74 KiB) Primary Download

Project members

Foxikle

Lead Developer

fqmy1

Performance Analyst

Details

Licensed MIT
Published 2 years ago
Updated a month ago