Changelog
New Features:
- NPC Poses
- NPCs can now be posed! There are 6 possible poses: Standing, Sitting, Crouching, Swimming, Dying, and Sleeping.
- NPC Nudging
- Nudging is way to move NPCs a little bit at a time to precisely position them. Crouching while scrolling increases the move increment from .05 blocks per slot to .25 blocks per slot scrolled over.
- Native Multi Line Holograms
- Instead of using the
<newline>
minimessage tag, you can now create separate lines. Your existing data will be converted automatically.
- Instead of using the
Bug Fixes
- Fixed a bug preventing Elytras from being equipable on the chest slot
- Fixed some problems with the equipment menu
- The default name of NPCs was changed from
not set
toAn Unamed NPC
- NPCs nametags should follow them a lot better now
- NPCs no longer have a visible armor stand riding them in spectator mode
- A bunch of minute fixes I didn't write down
- NPCs now ignore spectators and won't look at them
Developer changes
- The
NPC#moveTo(Location)
was renamed toNPC#teleport(Location)
as moveTo is reserved for other movement related features coming later :wink: - The Settings class now has a method to import a player's skin
- NPCs no longer have "names", but rather an array of "lines". The get/set name methods are now deprecated and just affect the top line.
- Poses can be changed in the settings object
- This update can be used via the
1.7.5-pre2
api version
This update took way longer than it should have, but now it's here :) ~ Foxikle <3
Files
customnpcs-1.7.5-pre2.jar(529.74 KiB) Primary Download
Links
Details
Licensed MIT
Published 2 years ago
Updated a month ago