Changelog

Changelog translated via DeepSeek, with some manual proofreading

New Features

  • Implemented new mod communication protocol
    • V2 (1.21.3 ~1.21.4) and V1 (1.21.3-) are still supported by the plugin
  • Added Magic Bottle
    • Can collect disguises of friendly mobs and other players
    • Can be crafted using Redstone and Glass Bottle, sneak and interact an entity to collect
    • Corresponding permission nodes: Use (feathermorph.magic_bottle.use) and Exclude(feathermorph.magic_bottle.exclude)
      • "Use" node determines if a player can use the Magic Bottle functionality
      • "Exclude" node determines if a player can be targeted for form collection
  • Particle effects now appear when players unlock new disguises
  • Added mod/resource pack localization support for new plugin items
  • Added variant support for Pigs, Cows, and Chickens in 1.21.5
  • Added aggressive animation for the evoker skill
  • Added experimental interaction mirror controller BY_RANGE
    • For players using client integration, we recommend installing the latest 1.21.5 mod version (≥ 0.11.2) to avoid potential issues
    • When enabled, actions will sync to both the original target and nearby players disguised as that target
      • If a player isn't disguised, actions will sync to nearby players disguised as them
  • /fm stat command now displays the current player data backend

Bug Fixes

  • Evoker ability fixes:
    • Fixed Fangs not spawning on slabs or spawning at incorrect positions
    • Fang spawning is no longer affected by player pitch/yaw
  • Quick disguise can be attempted on non-LivingEntity entities
  • Fixed console command autocomplete spamming This command is currently only available to players.

Miscellaneous

  • Migrated from ProtocolLib to PacketEvents
    • Now FeatherMorph requires PacketEvents 2.8.0 or later to use the Server Renderer!
  • Removed ModelEngine support
  • Changed behavior for Instance Network
    • Notice! Version 2.x instance networks are INCOMPATIBLE with 1.x versions!
    • Sub-instance servers will now sync player data from the main server upon connection, rather than reading from local plugin directories
  • Moved API events to xyz.nifeather.morph.api.events
    • API version is now 3
  • Added new API event DataStoreSwitchEvent
    • Triggers when MorphManager sets a new data storage backend
  • Added some workarounds for Towny integration issues on Folia
  • Plugin will now attempt to revert changes made to the player when they leave the server
  • Attempted fix for java.net.BindException: Address already in use during instance network restarts on Linux
  • Tweaked Evoker ability implementation:
    • The plugin will now attempt to keep vexes summoned near the summoner
    • Summoned vexes will now attempt to attack the target more aggressively
    • Players can always summon Vexes by sneaking when the server difficulty is Peaceful
    • A maximum of 6 Vexes can be summoned per player
    • Summoned Vexes are removed when the player undisguises
  • Removed player list modification functionality
  • Adjusted attack animation trigger conditions
  • Improved implementation of the Disguise Selection server GUI
  • Player head disguise no longer includes cancel-disguise behavior
  • Bumped Java-WebSocket from 1.5.7 to 1.6.0
  • Re-migrate attribute modifiers in skill configurations to resolve Windows migration bugs
  • Update checks now return more detailed results

Files

feathermorph-2.0.0-1.21.4-final.jar(1.53 MiB) Primary Download

Project members

MATRIX-feather

Owner

Details

Licensed MIT
Published 3 years ago
Updated 6 days ago