Improved Assemblers!

Changelog

Additions

  • New Config Option, Prebuild Power Grids: true If this is set to true, when the server boots up Minetorio will build the power grid for devices right away. This can slow down server startup for larger servers. In some cases it can even crash servers with less resources. If this is set to false, startup speeds are greatly increased. However, it can take around a minute for devices to fully rebuild their power grid as they were before the server shutdown.

Changes

  • The assemblers have been updated so that when trying to use Minetorio items, they now look at the items internal value rather then the item itself when looking for ingredients to craft with.
  • This essentially means that if you have say two boilers, one with old lore and one with new lore, the assembler will accept both! I used the lore as the example, but even the material could be different, the name, the persistent data container etc.
  • These changes generally improve localization support indirectly, as admins would no longer need to worry about their players having broken crafting items as they translate the Minetorio files. It also future proofs the plugin in the event that numbers are changed on a device like pollution, power usage etc.

Fixes

  • Fixed an issue with the Flint Powder recipe not showing up. (it now has a different default crafting recipe name)

Notes

  • The Prebuild Power Grids is a temporary solution for servers who are having issues on startup with grid construction. I plan to either change how they are built entirely, or make it possible to save the power grids, so that they can just be loaded rather then built every time. I just don't have the time to do a proper fix yet so this is what I could get out.

Files

MTF-0.96.jar(1.41 MiB) Primary Download

Project members

xxxtrigger50xxx

Member

Details

Licensed ARR
Published a year ago
Updated 17 hours ago