Changelog
Added
%player% is(| not) (block clipping|clipping through blocks)condition[on] vault display[ing] itemevent[on] thunder [state] changeevent[on] craft[ing] in player[[']s] inv[entory]event[the] thunder state of %world%expression[the] swim[ming] state of %player%expression[the] [item] pick[ ]up state of %player%expression[the] eye height of %entity%expression[the] [dripstone] thickness of %block%expression[the] max[imum] air of %livingentity%expressionDripstoneThicknesstype
Files
PriSKm-1.0.0.jar(29.02 KiB) Primary Download
Details
Licensed MIT
Published 4 months ago
Updated 4 months ago

