Enjoy PBR textures for Sky Lands !

I used Bliss shader in the pictures, and edited the block.properties in it to add subsurface scattering and wind effect on plants/leaves. (plus Floodfill light emission compatibility) Here is the block.properties file : block.properties

It has to be placed here : Bliss-Shader-main/shaders/block.properties

For the best looking of emissive blocks don't forget to activate floodfill and colored candles in Shader settings>Ambient Light>FloodFill>Colored Candles: ON

I am using Neapik RTX resource pack to add the PBR effect on vanilla blocks


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ludo_silver_

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Licensed MIT
Published 10 months ago
Updated 5 months ago