Changelog
Now require: Semos Animations Lib
Also:
- Changed the dectection of aggressive state. Entities will now have a short cooldown before the put back there weapon in idle position
- Adjusted boat position of a few mobs in 1.21.1
- Removed an animation line in the guard_steve models, they are now correctly processed from the .jpms
- Added a .jpm file for the armor
- Adjusted bow positioning of Archer (Takes a Pillage)
- Removed the .jpms from this pack as they are now part of the animation dependency
*Not fully tested on every versions yet!
Dependencies
Files
Freshly Modded 2.0.1.zip(771.41 KiB) Primary  Download 
Links
Details
 Licensed CC-BY-NC-SA-4.0
 Published 2 years ago
 Updated 7 days ago





