v1.1 - 1.21.7 - 1.21.8

Changelog

HUD Renaissance

Added resource pack configuration via respackopts, updated many HUD elements and small fixes


Vanilla changes:

HUD: New HUD

  • Fixed misscolored pixel in xp bar texture

  • Updated mount jump bar

  • Updated boss bars

  • Updated normal heart blinking effect

  • Updated poisoned heart blinking effect

  • Updated withered heart blinking effect

  • Updated hardcore mode hearts

  • Updated frozen heart

  • Updated absorbing effect heart

  • Updated hunger effect food bar

  • Updated bursting air bubble

  • Updated hotbar slots and selection

  • Updated hotbar attack indicator

  • Updated locator bar markings

GUIs: Improved Brewing Guide compatibility


Configuration:

HUD config

You can now customize different stuff in the resource pack using the Respackopt config menu!
(This means you also need to have the mod installed for your configuration to work)

Options:

Title:

  • Title:
    • Vanilla
    • Legacy
    • Clear
  • Subtitle:
    • Hide
    • Java Edition
    • Latest update
    • Latest game drop
    • Rethoughted GUI

GUI:

  • Text color:
    • Gray
    • White
    • Hidden (yup, just invisible)
  • Slot highlight:
    • Default
    • Bedrock-like
    • Green
  • Highlight items in slot:
    • Off
    • On
  • Item tooltip frame gradient:
    • Rethought
    • Vanilla
  • Advancements menu background:
    • Vanilla
    • Bare Bones
    • Legacy

HUD:

  • XP bar style:
    • Default
    • Red
    • Orange
    • Yellow
    • Green (a bit greener than default)
    • Blue
    • Purple
    • Pink
    • Brown
    • White
    • Black
    • Copper (oxidize over time)
    • Golden
    • Diamond
    • Netherite
    • Echo (sculk-styled, animated)
    • Ender
    • Cursed
    • Rainbow (animated)
  • Hearts style:
    • Default (red)
    • Orange
    • Yellow
    • Green
    • Blue
    • Purple
    • Pink
    • Brown
    • White
    • Black
    • Copper (oxidize over time)
    • Golden
    • Diamond
    • Netherite
    • Echo (sculk-styled, animated)
    • Ender
    • Cursed
    • Rainbow (animated)

  • Ill hearts style
    • ❤️
    • 💀
  • Food bar style:
    • Default
    • Carrots
    • Golden carrots
    • Sweet berries

  • Armor bar style:
    • Default
    • Leather armor
    • Copper armor (do NOT oxidize cuz animated textures don't work with armor bar for some reason)
    • Chainmail armor
    • Iron armor
    • Golden armor
    • Diamond armor
    • Netherite armor

(I've also wanted to make raindow-dyed leather armor but didn't for the same reason as the copper armor, sorry)

  • Legacy air bubble:
    • Off
    • On (removes "empty" air bubbles)
  • Crosshair style:
    • Default (+)
    • Small +
    • Split +
    • Small x
    • x
    • Small ☐

    • Big ☐
    • Small ◇

    • Big ◇
    • Small ◯

    • ⋅ (just a dot)


    • Small ❤

    • 👁
  • Attack indicator style:
    • Default (🗡)
    • Line (–)
    • Exclamation mark (!)

Miscellaneous:

  • Pumpkin blur mirroring fix:
    • On
    • Off
  • Pumpkin blur visibility:
    • Vanilla
    • Better

Compatibility:

(Конфиг полностью переведён на русский кста)


Mod compatibility changes:

Skin Shuffle compatibility

AppleSkin:

  • Updated icons

Axiom:

  • Changed slots and selection sprite in hotbar and tool swapper

Added compatibility for:


Checked compatibility of:

  • Axiom v4.9.1

  • Cherished Worlds v13.0.0

  • Cloth Config v19.0.147

  • Entity Model Features v2.4.4

  • Entity Texture Features v6.2.14

  • Iris v1.9.1

  • ItemSwapper v0.8.0

  • Language Reload v1.7.4

  • Litematica v0.23.3

  • Mod Menu v15.0.0

  • No Chat Reports v2.13.0

  • Resourcify v4.9.1

  • Shulker Box Tooltip v5.2.7

  • Xaero's Minimap v25.2.7


Tehnical changes:

  • Updated README.txt

Files

Rethoughted GUI.zip(946.34 KiB) Primary Download

Project members

CatFromNet

Member

Details

Licensed ARR
Published 6 months ago
Updated 2 months ago