Escheridia V1.1.0

Changelog

V1.1.0

this one is a big one

  • added screenspace godrays (these ONLY work for objects on screen. they are not volumetric
  • Added underwater lighting
  • Updated underwater fog
  • resolved some rare cases of visual issues with water fog
  • Added Interleaved Gradient Noise for shadow filtering (replaces the old noise method)
  • Fixed some cases where some objects would be the incorrect color or very over exposed
  • Adjusted some of the values within the default tonemap. KNOWN ISSUES
  • different godray sample counts give different visual results
  • Godrays can occasionally flicker (likely not fixable)
  • water color is bright in caves during the day

Files

EscheridiaV1.1.0.zip(1.27 MiB) Primary Download

Project members

QuirkyPlague

Member

Details

Licensed MIT
Published 7 months ago
Updated 11 days ago