Changelog
Escheridia V2.0.1
---Atmosphere---
- Clouds now extend past the fog and properly render within SSR
---Materials/PBR---
- Fixed an issue that resulted in both specular and reflected lighting to go through water instead of be placed on its surface. This would cause rendering issues with underwater blocks.
- Fixed an issue that would result in metals being pure black underwater
- Removed the sky from SSR rendering to fix inconsisitencies between the reflected sky and fallback sky reflections
- Specular highlights from blocks now properly renders within SSR
Dependencies
Files
Escheridia V2.0.1.zip(46.42 KiB) Primary Download
Details
Licensed MIT
Published 7 months ago
Updated 8 days ago