Changelog
Adjustments related to Distant Horizons, DH now have correct distant fog, unfortunately as unexperienced shader developer I dont know how to make it "dynamic", so its works best with 128 DH settings.
I also added options related to Scale Lines and Pixelization.
Files
PSX_Shader.zip(6.25 KiB) Primary Download
Details
Licensed MIT
Published a year ago
Updated a year ago