Alpha V.0.05

Changelog

Key Changes

  • A shadow softness setting has been added.
  • Shadows are now lighter.
  • Settings no longer uses variable names.
  • Fixes issues with shadows.

Details

  • gbuffers_block, gbuffers_entities and gbuffers_terrain's fragment & vertex shaders are now using the same files
  • Slightly changed how shadows are handled to allow for a PCF implementation.
  • Added a simple shadow softness implementation (PCF) and a shadow softness toggle to settings.
  • Fixed an issue where shadows being enabled might've made scenes look brighter.
  • Made shadows lighter.
  • Settings no longer uses variable names.
  • Glass no longer casts shadows.

Full Changelog: https://github.com/mekboy21-dev/pumpkin-shaders/compare/Alpha-V.0.4...Alpha-V.0.5

Files

pumpkin-shaders-ALPHA-V.0.5.zip(16.18 KiB) Primary Download

Project members

mekboy21

Member

Details

Licensed MIT
Published 5 months ago
Updated 3 months ago