RenderPearl

RenderPearl

Shader

Clean, high performance shaders for modern hardware

AtmosphereBloomColored LightingHighLowMediumPBRPotatoScreenshotSemi-realisticShadowsVanilla-like

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v2.3.0-beta.1

Changelog

Other Changes

  • The Specular Map Roughness option is now boolean instead of a slider. On is equivalent to 1.0 in the previous version

Fixed Issues

  • The shader pack fails to compile when 16-bit floating point shader variables are enabled (reported by dogsill)

Removed Features

  • The Specular Intensity option has been removed

GitHub Release

Files

RenderPearl v2.3.0-beta.1.zip(608.94 KiB) Primary Download

Project members

Luracasmus

Owner

Details

Licensed MIT
Published 3 years ago
Updated 7 days ago