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Hotfix!

  • Fixed chickens not spawning in Snowy Taigas and Snowy Old Growth Taigas
    • This bug prevented Frosty Chickens in ButterBee from being obtainable in survival
  • Removed Cliffman

CliffTree 3.0.1

by Konci on Oct 12, 2025
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CliffTree 3.0.1

by Konci on Oct 12, 2025
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Updated English, Polish, and Russian translations

CliffTree 3.0

by Konci on Oct 11, 2025
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CliffTree 3.0

by Konci on Oct 11, 2025
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CliffThree (CliffTree 3.0)

This update has been a long time coming! With this new major version, comes several key changes!

New add-on: ButterBee

The first major addition isn't technically part of the base CliffTree experience, but it is something I have been working hard on: Butterflies and Bees, or ButterBee for short!

ButterBee spices up CliffTree's ecosystems by adding new biome-dependant variants for chickens, cows, pigs, wolves, and even one new frog! This add-on will hopefully make exploration feel fresh, as you might discover new faces along your journey!

For more information and download, click here!

Oceans: Decorations & New Biome

While CliffTree has always had deeper oceans, not much has been done to make it feel different beyond that. With CliffThree, I attempt to address the general emptiness of oceans with some new additions:

  • New ocean biome, the Kelp Forest! With greenish water and sprawling with tall kelp, this biome can often be found bordering swamps.

  • Oceans now have several new decorations:

    • Rock formations and clusters can be found in most oceans
    • Sometimes, the rocks come in the form of scenic stone arches of various sizes
    • Additionally, deeper oceans can have tall stone spires and plateaus
    • Underwater bone formations can now be found. Very rarely, you can even find the skeletal remains of a large aquatic creature!
    • Ocean ravines are larger, more common, and generate with magma, reminiscent of the ones present in older versions of the game
  • Several ocean biomes have been given exclusive decoration:

    • Lukewarm oceans are now covered in vast spreads of tall seagrass
    • Frozen oceans generate with clumps of basalt and magma
    • Warm oceans have new additional coral crust formations, which can come in dense clusters, similar to ones found in Bedrock Edition. Small coral growths are now also color-coordinated with the coral block they are attached to.

Those are the major additions of CliffThree! Minor changes have also been done, such as:

  • Fixed kelp not generating in some ocean biomes
  • Altered the mob distribution of some biomes to accomodate for ButterBee
  • Minor tweaks to some water colors to blend better between biomes
  • Hopefully fixed a crash caused by tundra rocks

I hope you enjoy exploring CliffThree!

  • Fixed issue where most caves above y=0 are flooded starting with 1.21.9

This is a hotfix, but the true next update for CliffTree is just around the corner!

CliffTree 2.2.3

by Konci on Aug 17, 2025
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CliffTree 2.2.3

by Konci on Aug 17, 2025
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  • Added support for 1.21.9 Snapshots (Fall Drop 2025)
  • Reduced frequency of additional coal ore in Lush Caves
  • Added Russian translation (provided by @clarthen)
  • Fixed typo in English (US) advancement translation
  • Fixed typos in Mexican Spanish translation
    • Note that there are currently untranslated advancements in this language, contribution is welcome

CliffTree 2.2.2

by Konci on Aug 12, 2025
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CliffTree 2.2.2

by Konci on Aug 12, 2025
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  • Added Polish translation (provided by @jogurciQ)
  • Glacier Valleys now have packed ice on steep surfaces
  • Fixed a surface rule bug
  • Significantly reduced iron ore rates in Inferno caves (it's now around twice the regular amount instead of like, 5 times?)
  • Bumped to support 1.21.8
  • Supports 1.21.5 to 1.21.7
  • Fixed feature order cycle error

CliffTree 2.2

by Konci on Jun 19, 2025
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CliffTree 2.2

by Konci on Jun 19, 2025
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Updated pack format to 1.21.6. No other changes :)

CliffTree 2.2

by Konci on May 29, 2025
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CliffTree 2.2

by Konci on May 29, 2025
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Tectonic 3.0 native compatibility

  • CliffTree now has native compatibility with Tectonic 3.0 if you're using their respective mod versions!

CliffTree Large Biomes & Amplified Enabler

Other Changes

  • Regular hostile mobs can now spawn in Stone Oceans, allowing mob farms built on top of it to work
  • Slightly increased how common Striped Wolves are in Wooded and Coniferous Badlands
  • Glacier Valleys are now a mix of Snow Blocks and 1 block deep Powder Snow to ease traversal issues. Further tweaks for this biome are planned in the future
  • Various CliffTree biomes now make use of common tags found in modloaders with hopes of improving compatibility

2.1.1

by Konci on Apr 15, 2025
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2.1.1

by Konci on Apr 15, 2025
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CliffTree 2.1.1

Minor update with slight tweaks and an incompatibility fix!

  • Updated feature order cycles to match changes in vanilla 1.21.5, this should prevent crashes with worldgen mods if they are compatible

  • Removed snowflake particles from all biomes except Frozen Caves

    • This decision was made for the sake of immersion, as snowflake particles were able to spawn where it wouldn't logically snow such as indoors or underwater
    • They are kept for Frozen Caves as they fit the biome's vision as a frosted cavern covered in ice dust
  • Glacier Valleys are now grouped with Snowy Slopes for the "Adventuring Time" advancement, only discovering one of either is required

    • CliffTree already handles many biomes in groups for the sake of this advancement
    • A rework of Glacier Valleys might be planned for the future to make it more engaging

Project members

Konci

Co-creator

Details

Licensed CC-BY-NC-SA-4.0
Published a year ago
Updated 13 days ago