added snoring sounds - subtle looping sound based off a pokemon's cry or a backup sound in case a fakemon does not have a sound. i will probably expand this a bit more in the near future before moving on to the next feature
PLEASE PLEASE PLEASE if you're using a fakemon pack and there's no snoring sound while said fakemon is sleeping, tell me about it here
forgot to remove a debug tool, refer to the previous changelog
Added sleep animation loop
Some changes on the old animations to make them less snappy
Fixed an animation timing that could create an incompat with other ASAS datapacks
Some internal optimizations
Minor update, optimized some syntax
more frequent checks to better individualize pokemons
Added deploy animation
Individualized animation, now each pokemon animates independent of other pokemon
lotta little changes
made more compatible with my other ASAS projects
Initial Release