2 new plain mobs
intergraded luck enchantment properly into the game
2 new plain mobs
intergraded luck enchantment properly into the game
Fixed a lot of bugs with decorations
New advancements
3 new decorations
1 new structure
Updated railroad
New advancements
3 new decorations
1 new structure
Updated railroad
Bug fixes and small structure
Made it work for both 1.20.1 and 1.21.1!
I finally documented the changes properly so here is the full change log instead of the my normal summarization!
- 
Added new advancement 
- 
Added roads to birch structure 
- 
Added decorations to big plains structures 
- 
Added 13 new decorations 
- 
Added 2 new loot tables 
- 
Changed name and description of the advancements 
- 
Changed all the normal loot tables 
- 
Changed how every spawn to make structures more balanced and common (from an average of 1 structure per 700700 square to 1 structure per 500500 square) 
- 
Changed design of: the castle, birch structures, cherry house, every big plain structure, quarry and grot 
- 
Removed both end structures 
I finally documented the changes properly so here is the full change log instead of the my normal summarization!
- 
Added new advancement 
- 
Added roads to birch structure 
- 
Added decorations to big plains structures 
- 
Added 13 new decorations 
- 
Added 2 new loot tables 
- 
Changed name and description of the advancements 
- 
Changed all the normal loot tables 
- 
Changed how every spawn to make structures more balanced and common (from an average of 1 structure per 700700 square to 1 structure per 500500 square) 
- 
Changed design of: the castle, birch structures, cherry house, every big plain structure, quarry and grot 
- 
Removed both end structures 
Added mob Updated the way waterwheels spawn Updated Loottables
Added mob Updated the way waterwheels spawn Updated Loottables
Updated the mobs that spawn in the structures
Added a recipe for luck II potion


