Custom Raycasting

Custom Raycasting

Data pack

Allows players to raycast using carrot-on-a-stick's, using data within the item.

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Initial Release

Changelog

Added support for performing raycasts with customisation of the:

  • step size
  • max amount of steps
  • commands to run when the ray hits:
    • Blocks
    • Entities
  • command to run while moving (eg. /particle)
  • the required range to detect an entity

Files

custom_raycasting_1.0.zip(8.24 KiB) Primary Download

Project members

TheKnytemayor

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Details

Licensed ARR
Published 7 months ago
Updated 7 months ago