FINALLY fixed every bug ive ever encountered with deathsworn:
fixed still being able to send summoning rays after sumining a minion (all the bug did was so that you sometimes randomly used two soul charges)
stopped useless checking for scoreboards every tick
and a couple small optimizations as well again
next update should be more mod support
i might open a pr on their github since these bugs are pretty big
Minionify bosses without making the origin overpowered - everytime you kill a mob, it's minion form gets 3/4 of its original attributes. Same happens when you retrieve a minion. I made this change since it doesn't make much sense that a player can kill a very powerful mob once and then spam it in battles, but that's just my opinion.
Some perfomance optimizations that are lacking in the original mod, whoever made the original deathsworn origin left some oversights
Haven't added more mod support yet, feel free to ask me to for your own favourite mods on github
Initial release
health, armor, kb res, attack fix
support for