Changelog
- Fixed an issue where a structure void item would sometimes flicker below players with an equipped Curios slot 🔧 (closes #85)
- Optimized execution by separating logic for players and non-players, capping non-player entities at 1000, and reducing the dynamic light radius around players from 65 to 55 blocks to include fewer entities (#84)
Dependencies
Files
dynamiclights-v1.8.9-mc1.17-1.21.8-mod.jar(378.74 KiB) Primary Download