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  • update to 1.21.5
  • fixed sculk sensors triggering repeatedly when a light source was held near them (thanks to @ghillie7263 on discord for reporting!)
  • fixed light blocks not replacing cave air

Changes:

  • optimized the datapack to improve performance significantly
  • glow ink sac now counts as a luminous item
  • added support for spectral arrows
  • renamed config option "fire arrows glow" to "arrows glow" to support both flame arrows and spectral arrows
  • added an uninstall function (/function dt:uninstall)

Bug Fixes:

  • lit creepers wouldn't damage surroundings
  • arrows which were set on fire in the past would glow even if they weren't on fire anymore
  • creepers and players set on fire wouldn't glow
  • glow ink sac now counts as a luminous item
  • added support for spectral arrows
  • renamed config option "fire arrows glow" to "arrows glow" to support both flame arrows and spectral arrows
  • added an uninstall function (/function dt:uninstall)
  • New lighting engine!
    • no more flashing
    • lighting is now much more smooth
    • if the entity is completely embedded inside another block, surrounding blocks are now checked and light block is placed there
  • Pack icon changed to match the new project icon

!!IN MULTIPLAYER, THIS MOD IS SERVER SIDE ONLY!!

However, it should work fine in singleplayer.


Backport to 1.20.4.

4.6 changelog:

  • Added dynamic light support for:
    • magma cubes
    • arrows set on fire
    • blaze and ghast fireballs
  • Added the corresponding config settings for the new features

Backport to 1.20.4.

4.6 changelog:

  • Added dynamic light support for:
    • magma cubes
    • arrows set on fire
    • blaze and ghast fireballs
  • Added the corresponding config settings for the new features

Project members

o-Peepo

Owner

Details

Licensed ARR
Published 2 years ago
Updated 5 months ago