- update to 1.21.5
- fixed sculk sensors triggering repeatedly when a light source was held near them (thanks to @ghillie7263 on discord for reporting!)
- fixed light blocks not replacing cave air
Changes:
- optimized the datapack to improve performance significantly
- glow ink sac now counts as a luminous item
- added support for spectral arrows
- renamed config option "fire arrows glow" to "arrows glow" to support both flame arrows and spectral arrows
- added an uninstall function (/function dt:uninstall)
Bug Fixes:
- lit creepers wouldn't damage surroundings
- arrows which were set on fire in the past would glow even if they weren't on fire anymore
- creepers and players set on fire wouldn't glow
- glow ink sac now counts as a luminous item
- added support for spectral arrows
- renamed config option "fire arrows glow" to "arrows glow" to support both flame arrows and spectral arrows
- added an uninstall function (/function dt:uninstall)
- New lighting engine!
- no more flashing
- lighting is now much more smooth
- if the entity is completely embedded inside another block, surrounding blocks are now checked and light block is placed there
- Pack icon changed to match the new project icon
!!IN MULTIPLAYER, THIS MOD IS SERVER SIDE ONLY!!
However, it should work fine in singleplayer.
Backport to 1.20.4.
4.6 changelog:
- Added dynamic light support for:
- magma cubes
- arrows set on fire
- blaze and ghast fireballs
- Added the corresponding config settings for the new features
Backport to 1.20.4.
4.6 changelog:
- Added dynamic light support for:
- magma cubes
- arrows set on fire
- blaze and ghast fireballs
- Added the corresponding config settings for the new features