The project will be costantly updated and it's totally open to suggestions and opinions about extra implementations. So my invitation is to leave a comment and follow my Reddit to take a look at the new future adds. I work on this project by my self, so if you're interested in supporting me check out my marketplace Fiverr.

Mod version

My links

Official wiki

Content

Spoiler
  • Marshland (overworld swampy biome)

    • will-o-wisp (new mob), spawn at night and can be catched in a lantern
  • Savage swamp (overworld swampy biome)

    • firefly (new mob), spawn during night
    • mosquitoes (new mob), spawn during day
  • Sky ruins (overworld plain biome)

    • sky temple (new structure)
  • Fire plains (overworld plain biome)

  • Crystal valley (overworld cold biome)

  • Lava rocks (overworld warm biome)

  • Bramble (overworld rare biome)

    • bramble ruins (new structure)
  • Birch landscape (new birch variant)

  • Mesa landscape (new badlands variant)

  • Coral cove (new ocean variant)

  • Blood heathland (new nether biome)

    • beast soul (new mob), can turn into a bat and be burned by a spectral arrow
    • nether castle (new dungeon)
  • Hot springs (new nether biome)

  • Last circle (nether rare biome)

My Links


Project members

Gloxinia_04

Owner

Details

Licensed Apache-2.0
Published 2 years ago
Updated 17 days ago