Hotfix Update:
- Fixed issues with karma and scoreboards
- Fixed space breathing not working
- Added optional compatibility with the Dampened addon (Thank you themepster aka Oliver for the help!)
Added:
- Added Craftable Homelander armorset
Changes:
- Made Wings / Vibranium wings unable to be used when wearing an Arc reactor or while not between 0.8 and 1.5 in size
Fixed:
- Fixed Mjolnir / Stormbreaker being destroyed in water
- Various other fixes
Added:
- Added Hofund as a new tertiary power, let me know what y'all think, please.
- Sword is craftable
- Added Beta Ray Bill armorset,
- Added new Picotech suit variant that has built in web-shooters
- Added new Asgardian (Gatekeeper) variant.
- Obtainable via chance when eating Uru Apple,
- Added new Wally West Flash armorset,
- Added new Reverse Flash (Dark Multiverse) armorset
- New Name Change Device is craftable and functional via the "/FSang.Name" command,
- Added Matter Absorption power
- Syringe is craftable
- Added new "Chip" curios slot
- Added new Kryptonian (Young Justice) variant DNA is craftable via smithing table
- Added Stormbreaker item / power
- Can be found rarely in all the same biomes as Mjolnir
- Added new uru structure that creates an Uru meteor with no hammer as a chance to spawn in the mjolnir structure,
- Added new Jean Gray (Dark Phoenix) armorset
- Loki (God of Stories) suit
- Added Stark repair kits
- All craftable and used to repair the designated Iron Man suit
Changes:
- Made Mjolnir no longer craftable
- Now only spawns as a structure in the biomes below:
- minecraft:taiga,
- minecraft:snowy_taiga,
- minecraft:snowy_plains,
- minecraft:jagged_peaks,
- minecraft:frozen_peaks,
- minecraft:snowy_slopes
- Revamped the Mjolnir tertiary power
- Changed Picotech suit to now have more armor rating, and much more customization,
- Changed recipe for Uru templates
- Changed all Speedforce variants to be able to quickly "charge" their speed.
- This can be done by sneaking while the speed is activated.
- Changed telekinetic hold ability for all powers with Telekinesis
- Removed the Block Search feature from all AI
- Changed all AI and Glide module to only function when in the new Chip curios slot
- Changed all Kryptonian variants to have a lesser solar drain from kryptonite
- Gave Phoenix Force a new re-purchasable skill to gain a second life,
- Changed Phoenix Force obtainment method to require having an empty Phoenix Totem in the offhand while using a Totem of Undying in the end (1% chance of obtainment),
- Changed Phoenix Force Totem crafting recipe
- Changed Hulk's charged Leap to a high powered leap
- Changed icons for all scarabs
Fixes:
- Fixed the Xenocive symbiote not changing the player's name,
- Fixed Void Sentry's health stat increases not actually giving more health
- Fixed Cosmic DNA not appearing in the creative menu / JEI
Changes:
- Changed Reality Herald to only drain on flight when fast flying
- Added new way to gain secondary tokens:
- Scarab / Symbiotes / Kaiju = if transformed, gain +2 rather than +1 at the designated intervals
- Cosmic / Phoenix Force = Gain a third Token in the middle of the day
Fixed:
- Fixed Mark 50 / Power Ranger incompatibilities
- Fixed Reality Herald Particle issue
Added:
- Added Fantastic 4 (MCU) suits, with varying Chestplates
- Added new Future Foundation variant Chestplates
- Added S.H.I.E.L.D. Agent armorset
Changes:
- Changed all Secondaries to use new Token system instead of Minecraft XP
- New command "FSang.Secondaries" can be used with cheats enabled to add / remove tokens
- Otherwise, tokens can be obtained twice a minecraft day and are exclusive to the specific Secondary
- Changed all Age / Token / Natural Symbiote bonds visuals to be inside the respective power menu
- Changed all Symbiotes and Scarab power and activation icons to be specific to the Color / Symbiote equipped
- Changes made to the Reality Warping power
- Added removal of stacking secondary powers with Ranger powers from my MMPR addon as well as the Mark 50 Iron Man suit
- Temporarily removed power from Mjolnir until next main update
Fixes:
- Various bug fixes reported on my Discord
Changes:
- Changed Optic Vision energy max to 2000
- Added new abilities to Magnetism, Reality Warping, Telekinesis
- Changed Spider-Sense for all Arachnids who have it to work smoother.
Fixes:
- Various reported Bug fixes
Changes:
- Created Visual HUD for Symbiote Bond Age
Fixes:
- Various, reported bug fixes
Changes:
- Updated Cyclops energy bar max from 500 to 1000
Fixes:
- Various reported Bug fixes
Added:
- Added new Czarnian power
- Can be obtained via item found in Abadoned Prison structure within the End
- Added new Speedforce Tuning Device and Negative Speedforce Tuning Device
- Holding these in mainhand while having Speedforce or Negative Speedforce abilities can change your lightning colors.
- Added new Supergirl (DCU) suit based on newly released Movie poster
- Added visual display HUD for all age-based powers to have an age counter
Changes:
- Update Superman (DCU) suit texture
- Updated skirt model / texture for Supergirl (Rebirth) suit
- Changed All fallen ships spawn rates
- Changed all fossil obtainment from 40% chance to 80% chance when mining the appropriate skeleton
- Changed Regenerative Healing skin texture, and added Female skin support
Fixes:
- Variously reported bugs have been fixed
Added:
- Added new Power Negation mutation
- Added new Dampening Cuffs
- Added new Vibranium Shield (Stealth)
- Added new Homelander Cape
- Added new Wolverine (Winter Soldier) suit
- Toggles via the Open Equipment button
- Added toggle-able cape to the Superman (Absolute) chestplate
- Toggles via the Open Equipment button
Changes:
- Changes made to the Cyclops power
- Changes made to the energy for the Batman Beyond suit
Fixes:
- Various bug fixes that were reported
- Fixed several bugs posted on my discord
- Added functionality to the Utility Gun
- Changed Half-Kryptonians max solar to 100k
Changes:
- Changed Kryptonian (Adventures) Variant max Solar to 750,000
- Changed Kryptonians losing all abilities when under Kryptonite Poisoning
- Gave Kree Hybrid Space breathing
- Temporarily removed functionality to all Dampening Blocks
- The effects still work, but the blocks do not
Fixes:
- Fixed various powers missing from random power pools
- Fixed Telepathy / Metal Mimicry not being given from X-Gene
- Fixed Sound Gun not working
- Fixed Super Soldier Variants Stacking
- Fixed Iron man Mark 50 armor coming off
- Fixed Symbiotes removing water breathing
- Fixed Shazam Staff power stacking
- Fixed Cosmic Secondary erasing main power
- Fixed Anti-Agent Montechiari name mistake
- Fixed Teleportation skin / model showing in Monster form
- Fixed FSTP command
- Fixed Kree Hybrid SFX
- Fixed Phoenix Force not granting abilities specific to certain mutants
- Fixed Vibranium wings not animating
- Fixed Electrokinesis not being able to charge an empty item
- Fixed kryptonian Night vision not working
- Fixed Deadpool being unable to die
- Fixed Kree-Hybrid flying too fast
- Fixed Artificial Symbiote jump toggle not working
- Fixed Reality Warping menu bug
Changes:
- Added Functionality to the Batman (Kryptonite Suit)
- Grants Kryptonite poisoning to Kryptonians within 1 block when worn.
- Added Passive Energy charging to Kree-Hybrid up to 25% of the max energy
- Removed Kryptonian Heat vision visible laser in first person mode (update Palladium for this to work)
- Removed Mark 50 nano Housing unit use when you have a natural symbiote
Fixes:
- Removed Eye Accessory from menu
- Fixed various ability menu errors
- Fixed Hulk's Charged jump when transformed
- Fixed power stacking with Random power items
- Removed newly added A tier powers from the Lower tier item
- Fixed various Flight Speed changes needing crouch
- Fixed Owl Man helmet not rendering correctly
- Fixed both Metal Mimicry powers rendering through symbiote transformations
- Fixed infinite Symbiote Spawn bug
- Fixed Symbiote Sprain's arm weapon being usable when in monster form
Changes:
- Full Symbiote Overhaul  - Added 29 obtainable symbiotes in survival  - Added actual difference between Artifical and Natural symbiote (See Wiki for further breakdown)   - If you want your current symbiote to be a Natural one (regardless of what it is in your current world) remove it into an Empty Container BEFORE updating.
- Re-designed Most armor sets
- Changed "XL Packets" dependency to "Packet Fixer" which is available both on Curseforge and Modrinth
- Overhauled Web Shooters to use new Web Fluid cartridges (craftable) rather than RF
- Reworked all armor durabilities
- Changed Amazonian to contain new, minor, moveset changes.
- Changed Asgardian to contain new, minor, moveset changes.
- Changed Atlantean power to be the new Atlantean (Royal) variant
- Changed Super Soldier power to be the new Super Soldier (Steve Rogers) variant
- Changed Viltrumite power to be the new Viltrumite (Warrior) variant
- Changed Kryptonian power to be the new Kryptonian (Adventures) variant
- Changed Aging systems to work off a new system. Now age up will occur at time 100 (5 seconds after waking up)
- Changes to Flight system to allow some flyers to scroll while flying to increase / decrease their speed
- Re-designs of Arachnids to play a bit more fluidly and to use new systems
- Changes functionality of Batman Beyond suit to function via Utility belt’s RF levels
- Updated Hulk's moveset  - Changed auto-transform to only enable when health is 1 HP, and apply slight healing boost  - Changed Symbiote Meteor Spawn rate and Natural symbiote spawn chance.
- Updated Reality Warping power with new abilities
- Re-designed all Iron Man suit textures
- Changed all villager trades
- Changed Silver Surfer power into the new Cosmic Secondary power
- Updated Telekinesis Mutation with new powers
- Updated Telepathy Mutation with new powers
- Updated Eyes Mutation with new powers
- Updated Apocalypse Mutation with new powers
- Updated Radiant Black power with new powers
- Updated Magnetism Mutation with new powers
- Updated Wolverine Mutations with new powers and Variants
- Updated Iron Man Mark 50 suit / power
- Updated Captain America shields and functionality  - Now only works with one shield in use
- Changed Obtainment method for Pyrogenesis power
- Changed Cosmic Board item to now have a rare chance to spawn in End cities
- Update recipe for Artificial Symbiotes
- Updated recipe for Sentry power
- Updated Sentry / Void powers
- Updated Prototype Tachyon Device functionality   Additions:
- Added Time Mutation power
- Added Kree-Hybrid Power
- Added Viltrumite Variants: Brute, Scout, Human-Hybrid, Thraxan-Hybrid
- Added Atlantean (Sea-Chaged) Variant
- Added Super Soldier Variants: Winter Soldier, Red Skull
- Added Kryptonian Variants: DCEU, CW
- Added Several new armors (All craftable)
- Added Daredevil power  - Can be obtained by stepping into a Radioactive Lake and gaining the effect for 1 minute.
- Added new Speedforce Variants: Kingdom, Speed, Strength
- Added new Leech Negative Speedforce Variant
- Added SFX to Most powers (powers that are planned to be re-worked weren't given SFX)
- Added New Falcon Wings (Base and Vibranium)
- Added several new Utility Belts
- Added new Dampening blocks
- Added base Cosmic Horizons Compat
- Added syringes for Blue / Red variants of the Teleportation mutation
- Added New cape types: Superman, Rogue, Short, Rogue Short
- Added new Kree / Kryptonian / Viltrumite ship structures to the End
- Added new Fabrication table and Fabricator villager job
- Added new Organic Diamond variant to the Metal Mimicry power
- Added new Scarves cosmetic items
- Added new Captain America Shield variant
- Added new Cosmic Particle item which has a rare chance to spawn in End Cities
- Added Glide Module to glide with capes equipped
- Added growable Kryptonite, right clicking a block with a shard can begin a bud growing on the top of it.
- Added new Advanced Tachyon Device for Speedsters only
- Added Slim Arm support for All Wolverine Claws
Fixes:
- Fixed issue with load order for other addons
- Fixed Hulk power not being able to transform back before gaining control'
- Fixed Issue with natural symbiotes occasionally spawning as Kaijus
- Fixed Random Power Potions from not working (Still Creative Only)
- Fixed Water Running ending randomly when not moving
Fixed:
- Vulcan's overload bar not loading
Fixes:
- Fixed scoreboards not registering if other addons installed
- This affected Speedsters, Radiant Black, Scarabs, Mutants and more.
- Fixed Spelling errors on Mimicry power
Changes:
- Changed Phoenix force to have toggle-able aura when flying
- Changed Radiant Black second form to only be granted if player kills the Robot with their hands / with a weapon
- Changed Fantastic Four (Future Foundation) suit texture
- Fabric will no longer crash at the moment, however abilities requiring RF will not function properly** at the moment**
Added:
- Added Kaiju No. 8 secondary power (Check the wiki for obtainment method)
- Added Telepathy Mutation
- Added Telekinesis Mutation
- Added rare chance to obtain both Telepathy and Telekinesis from X-Gene item
- Added Speed Mutation
- Added Size Change Mutation
- Added naturally spawning meteors anywhere in the overworld (not underground)
- Breaking the mysterious block in the center has a chance of spawning a natural symbiote
- Added Radiant - Black power (Check the wiki for obtainment method)
- Added compatibility for use of custom skin textures for Teleportation, Metal Mimicry and Cryokinesis forms (More information on the wiki)
- Added Energy Manipulation Mutation
- Added Inhibitor Collars
- Added Phoenix Force (Check the wiki for obtainment method)
- Added Accessory system for all Scarabs to change their various armor pieces
- Added new Fabrics system for crafting armorsets
- Added Bloom Symbiote
- Added Batarangs (Normal, Shock, Explosive)
- Added Smoke Bombs
- Added Bomber Jackets
Added the following suits:
- Blue Marvel
- Namor (MCU)
- Flash (Wally West - Rebirth)
- Magneto (Red)
- Magneto (Black)
- Sylvie (Loki)
- Vulcan
- Cyclops
- Cyclops ('97)
- Green Arrow (Made by Sheriff)
- Superman (Absolute) (Made by Sheriff)
- Superman (Adventures) (Made by Sheriff)
- Superman (Classic) (Made by Sheriff)
- Batman (Classic) (Made by Sheriff)
- Batman (Pre 52) (Made by Sheriff)
- Arkham Knight (Made by Sheriff)
- Spider-Man (2099) (Made by Sheriff)
- Red Hood (Rebirth)
- Nightcrawler (Classic) (Made by NotPeter)
- Colossus (Classic) (Made by NotPeter)
- Mimic (Classic) (Made by NotPeter)
Fixes:
- Fixed Wolverine claw lighting issues
- Added icon for Shock Effect
Changes:
- Updated all spider suit textures
- Changed Symbiotes to use the new Natural / Artificial system (more information on the wiki)
- Changed the default skin texture for Human Torch, Cryokinesis, Metal Mimicry, Teleportation and Apocalypse Mutations
- Changed Hulk Model to the new one made by Sheriff
- Removed Curse Symbiote's size change being able to stack with Apocalypse mutation
- Revamped ALL MUTATION-based powers
- Speedforce-type powers (Speedforce, Negative Speedforce and Tachyon) can now all be obtained via intaking the Assorted chemicals and being struck by lightning
- Changed Speedforce-type powers to use a scroll-based system for speed (activate then scroll up or down, activate again to lock speed and re-gain control of the scroll wheel, Crouch + activate to turn off speed)
- Changed models for Ruby-Quartz glasses, visor and helmet to be texture-based
- Changed all Jackets / Capes to use the new Outerwear slot
- Changed Reality Warping's energy to a scoreboard system so it will save on re-launch
- Changed Reality Warping's final ability to the new Cosmic Energy Surge
- Updated all trick arrows to work via the compound bow as actual arrow items (requires latest Palladium update)
1K Even Update
Added:
- Added 1k event winner: Gambit Mutation power
- Added 1k even runner up:Â All Might (Young Age) suit
- Added 1k even runner up: Dog Welder suit  Changes:
- Changed Iron Man Template IV recipes to use smithing tables
- Changed Hulk power's stats and destructiveness.
- Changed the method for entering Worldbreaker mode to damage taken rather than health (resets on de-transformation)
- Changed Hulk Auto-Transformation toggle to display via actionbar and chat (only to user) if it is enabled or disabled
- Changed all titanium-based recipes to include both normal recipes and Forge tag recipes (So some recipes may appear more than once)
- Changed Symbiote Container (Empty) recipe to use Titanium ingots rather than raw titanium
Fixes:
- Fixed Iron Man (Model 51 Helmet texture issue)
- Fixed Human DNA requiring OP to be obtained
- Fixed Iron Man (Model NIL) suit being able to fly with just the chestplate (now requires the chestplate and the boots)
HOTFIX UPDATE
Additions:
- Added SFX to Iron Man Models 2 and 3
- Added new Random Power (Weighted) item which is creative only and does the same thing as the Random Power (Unweighted) item that was previously in, but now it weighs the stronger powers in the addon.
Fixes:
- Fixed Rescue (Model V)'s Helmet not having an opening animation
- Fixed Magnetism Effect not working
IRON LEGION UPDATE
Additions:
- Iron Man Models 2, 3, 4, 13, 51, 56, 59, 70, 71, NIL suits added
- Iron Heart Model 2 suit added
- Rescue Model V suit added
- Added new Template suits for crafting suits
- Added new Blueprints Book item
- Added new Blueprints items
- Added Iron Man AI: JARVIS, FRIDAY, PEPPER, TADASHI, TONY, KATIE, KAREN, HELEN, EDITH, MOTHERBOARD, VERONICA which require an iron man helmet worn to function
- Added Raven (Comics) suit
- Added Thor (Infinity War) suit
- Added Batman (Who Laughs) suit
- Added new Gold-Titanium Ingot
- Added new Circuit items
Changes:
- Updated Arc Reactor systems and crafting recipes
- Updated Iron Man (Mark 50) with new systems created for the other Iron Man suits, and compatibility with the new AI
- Added jump toggle option for Symbiotes in their ability menu
- Added new skills to Anti-Matter power
Fixes:
- Fixed Ad Astra travel, and updated new height to 2000 to add compatibility with other space travel mods
- Fixed Human DNA not working (now requires crouching be held and is no longer limited to not having a power)
- Fixed Symbiotes being invisible when using Artificial Symbiote item
- Fixed Spider Serum not being removed after new power was assigned
- Fixed Anti-Matter and Magnetism final ability not working