Changelog
- Nerfed Sculk Zombies health by approximately half.
- Reworked the Heavy enchantment. It will now give less armor overall but there will not be any jump strength reduction.
- Players are now invulnerable to damage for the first 3 seconds a wave spawns to prevent instakills.
Files
Limitbreak V.1.2.10-Beta [1.21.4].zip(751.47 KiB) Primary Download
Links
Details
Licensed ARR
Published a month ago
Updated 10 days ago