Limitbreak

Limitbreak

Data pack

A challenging long-term roguelite datapack where every death makes you stronger. Fight waves of monsters, custom bosses, and break your limits.

Server Game MechanicsMinigame Mobs

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Limitbreak V.1.2.6-Beta [1.21.4]

Changelog

End Revamp, Balancing Changes, and QoL features

  • Buffed ███████ ███-█████ max health and regen.
  • Fixed ███████ ███-█████ removing its natural regen after an attack.
  • Buffed ███████████ max health.
  • ██████ █████ spawning speed has been buffed significantly.
  • Fixed ███████ ███████████ not dropping point clumps with the same components.
  • Every run will now start 100000 blocks to the positive XZ axis from the previous run instead of 10000.
  • A stronghold will now spawn right below the spawnpoint of a new run, this is to make it possible for players to reach the end dimension after the first run.
  • Remade the end dimension for tighter datapack control.
  • Added a failsafe in case a player gets left behind in the hub when starting a run.
  • Added a failsafe in case a player gets left behind in the overworld after finishing a run.
  • Players should now be able to safely enter and exit the end dimension, respawn the dragon, etc.
  • Starting runs should be a lot more consistent now.
  • Added a bedrock platform on water level so players can actually spawn into runs that start in the ocean.

Files

Limitbreak V1.2.6-Beta [1.21.4].zip(635.51 KiB) Primary Download

Project members

KiwiFish

Member

Details

Licensed ARR
Published a month ago
Updated 10 days ago