Lost Cities Modern Tweaks

Lost Cities Modern Tweaks

Mod and data pack

A datapack that applies hundreds of tweaks to the default Lost Cities generation using modern Minecraft blocks, adding additional details while keeping the original style.

Server AdventureWorld Generation

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  • Synced changes from 1.0.10.
  • Massive internal refactor to ease future maintenance and to allow improved compatibility:
    • Now only the citystyle_border city style, plus standard and standard_everywhere world style in the lostcities namespace will be overridden. The rest, e.g., buildings, parts, palettes, etc., are all moved under the lcmt namespace.
    • Under the lcmt namespace, subdirectories are now used to organize buildings, parts, palettes, etc.
    • Some palette cleanups.
  • The library multi-building has been completely redesigned (both exterior and interior). It is the first multi-building that is not rectangular, and it should be easier to spot it. You can also find enchanted books in a special room now.
  • Rubble dirt/leaf blocks are now city style specific. Examples:
    • With the "wasteland" profile you will see sand blocks instead of mossy cobblestone blocks covering the streets and building ruins.
    • With the "ancient" profile, you will see leaves from trees in cold biomes in snowy cities, and leaves from jungle trees in jungle cities scattering around.
  • Added missing damaged block states in some palettes.
  • Applied minor tweaks to some roof top parts.
  • Synced changes from 1.0.9.
  • Massive upgrades to multi-buildings interiors to make them more interesting.
  • Redesigned shopping center interior parts, which contain more details and varieties, plus some special loot. Also added a few unique roof parts.
  • Redesigned data center interior parts with additional details and varieties. You can find redstone components as loot in some of the parts. Some roof parts are also tweaked.
  • Redesigned town building interior parts with additional details and varieties. You can find valuable treasures in some of the rooms.
  • Tweaked library underground level generation.
  • Synced changes from 1.0.8.
  • Factories now have basements:
    • They are dark and harder to navigate, but you can find some treasure there.
    • Storage racks of barrels now only appear in basements.
  • Fixed a misplaced block in a staircase part.
  • Synced changes from 1.0.7.

NOTE: This version requires The Lost Cities 1.21-8.2.6 or above.

  • Synced changes from The Lost Cities 1.20-7.3.6.
  • In addition to cobwebs, hanging roots or glow lichens (cave vines in jungle cities, packed ice in snowy cities) may appear on ceilings inside buildings.

NOTE: This version requires The Lost Cities 1.20-7.3.6 or above.

  • Synced changes from 1.0.6.
  • Added a tuff bricks based palette to jungle cities.
  • Added two bio-specific city styles:
    • Cities in jungles will be more mossy.
    • Cities in snowy biomes will have more colorful buildings.
  • Revamped building 6, 7, 8. In the base mod, they are retextured building 5, 4, 1, respectively. You can now find 3 new types of buildings in the city. Palettes only used in building 6, 7, 8 are now also available to all other buildings.

Project members

morriswmz

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Details

Licensed MIT
Published 10 months ago
Updated 2 months ago