[ORIGINS] Effloresced

[ORIGINS] Effloresced

Mod and data pack

Effloresced is an Origin that's infected by flowers.

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Effloresced is a flower-themed Origin. You can acquire it by meeting a flowery fate as Human.

Obtainment
  • Be Human
  • Have Weakness
  • Be within 2 blocks of a flower
  • Hold a flower in either your mainhand or offhand
  • Die...?
Effloresced

Lost where the flowers have grown, a human walked towards a blooming path. The poor human.

  • Blossoming, a Goodbye to the Living [ACTIVE]

    • Using the roots of other flowers seemed like clockwork. As natural as using a bow to hunt wildlife.
    • Costs hunger.
    • (All living entities within 10 blocks are significantly slower for a time.)
    • (Targets must be within 3 blocks of a dirt-like block.)
  • Synthesis

    • To live was to grow and bloom. To grow was to kill.
    • (Food is only gained via killing living entities. Reduced saturation can be gained from eating.)
    • (Exhaust significantly slower.)
  • Sleeping in the Soil

    • Where do they go when they die? The flowers wont let them rest so easily.
    • Costs hunger.
    • (When dying near a dirt-like block, come back to life.)
  • Faithful, Hollow Wish

    • Sure enough, they had forgotten their own nature and simply carried that which had forsaken them.
    • (Each flower type has a bonus while held in the inventory.)
    • (Fill your inventory with different flowers for maximum boosts.)
  • An Overdone Pleasure

    • What entered them was absorbed to its fullest. What they might've been taking into their own body had been a mere afterthought.
    • (Effect durations doubled.)
  • Bundle of Joy

    • All that remained was the flowers blooming from the departed living.
    • (Killing or dying bone meals nearby applicable blocks.)
  • Delicate

    • Nothing could be done but mourn for their tragic nature. This path was never meant for humans.
    • (-10 maximum health. 5 hearts of maximum health.)
  • The Forgotten Self

    • Not only did they find archery difficult to precisely use, but their behavior simply didn't necessitate projectiles.
    • (-50% projectile damage dealt.)
Flower Modifiers

Stats

+7% movement speed - dandelion, oxeye daisy, sunflower

-7% dmg taken - blue orchid, cornflower, pitcher plant

+7% dmg dealt - poppy, red tulip, rose bush

+10% mining speed - pink tulip, pink petals, peony

+15% jump height - lily of the valley, white tulip, azure bluet

Critical Hits

+7% crit dmg - allium

Crits inflict fire - torchflower

Crits inflict Wither - wither rose

Misc

Minor Night Vision - orange tulip

Heal on kill - spore blossom

-20% fall speed - lilac


Project members

Stealth

Owner

Details

Licensed ARR
Published a month ago
Updated a month ago