You get Downed instead of Dying and other players can Revive you
Config
/function hexrev:admin/config
to access the Config Menu
Downed Duration
: Maximum amount of time a player can stay downed before dyingCooldown
: Amount of time that needs to pass after getting downed to get downed againRevive Time
: Amount of time it takes to revive a playerReviver Hunger Consumption
: Amount of hunger it takes to revive a playerDowned Hunger Consumption
: Amount of hunger it takes to get revived
Troubleshooting
If you are having issues with the datapack, try doing these(not all of them at the same time)
- Try running
/reload
- Try running
/function hexrev:load
- Try running
/function hexrev:setup
(this resets the config) - Make sure you have the file on the proper directory:
[world name]/datapacks/[.zip goes here]
for the datapack andmods/[.jar goes here]
for the mod version - The Essentials plugin might be messing with the datapack as it usually does
- Try restarting the server
- If nothing works, feel free to ask for help on Discord(@hexasan)
Compatibility
- Compatible with Vanilla Tweaks Graves Datapack
- Might have issues with other datapacks using
/team
, DisableMobs Ignore Downed Players
in the Config if you are running into issues with this
For Devs and Admins
- If you want to make a player unable to get downed, give them the tag
hexrev.custom_disable
Known Bugs
- Getting downed will still consume your Respawn Anchor charge
Contact me on Discord for any issues! @hexasan
Details
Licensed CC-BY-4.0
Published a month ago
Updated 3 days ago