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  • Added support for versions 1.21.5 - 1.21.8
  • Bundle recipes now accept leather & rabbit hide. [Suggested by @antoha256m]
  • Fixed a small tagging issue that could've wrecked other datapacks or plugins.
  • Fixed an issue where a few of the furnace-blast furance smelting recipes hadn't worked as intended.
  • Updated the datapack to safely include 1.21.4
  • Fixed a minor issue with mining glass with a pickaxe.
  • Completely reworked the datapack, I made it at a time where my knowledge with development was pretty bleh if you know what I mean, as well as updating much outdated code to better fit the new minecraft formats.
  • Removed some old features which were not exactly "quality of life" changes, but rather new game mechanics which did not entirely fit minecraft.
  • Updated to 1.21.2-1.21.3, Future updates of 1.21.x will be released really soon as well.
  • Fixed bug related to the grass loot table. Since in the newest update it was changed to "short grass"
  • Added cobblestone & cobbled deepslate blasting recipes.
  • Entities: Mule, Donkey and Camel will no longer sink in water just like horses. So can walk on water with them.
  • Alot of furnace-smelting recipes which weren't compatible with the blast furnace work there now. Those recipes include:(Clayballs, Netherrack, Stone, Sandstone, Red Sandstone, Quartz block, Sand & Red Sand, Basalt And Clay Blocks)
  • World Height was roughly Doubled. (Now 703)
  • Updated the Datapack to 1.20.3-1.20.4
  • Small Change of code in some files to avoid future bugs. Please note that this version may be for 1.20.3-1.20.4 It will most probably work just fine in versions 1.20-1.20.2 Just fine.
  • Horses will no longer sink in water unless if you jump from a height
  • Fixed bugs where grass wouldn't drop when using shears or silk touch tools.
  • Added the trigger for the water-horse feature Fixed minor bugs.

Project members

mega7

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Details

Licensed MIT
Published 2 years ago
Updated 22 days ago