RP Campfire

RP Campfire

Data pack

RP Campfire adds a lot of features to campfires. Regeneration over time, fiew recipes, and a protection against monster. Useful for UHC or just RP gameplay.

Server AdventureGame Mechanics

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  • add Fire Starter recipe: 1 stick + 1 stick (shapeless). Hold right-click with Fire Starter in mainhand to lit a campfire.
  • unlit campfire litted by a firestarter enter the "dying state" for 15 seconds. Quickly throw fuel on it to lit it.
  • fuel v2: you can now throw fuel in patch, stack and with multiple type at the same time. The campfire will consume the pile slowly and add it to its timer.
  • fuel: can now be various ressources. From stronger to weaker:
massive fuel (log x 4) coal block large fuel (log / 1) woods (+ stripped), logs (+ stripped), stems, resin, coal, barrel, chest, trapped_chest medium fuel (log / 4) planks, bambo blocks, honeycomb_block, resin_bricks, ladder, composter small fuel (log / 8) bamboo_planks, bamboo_mosaic, stick, hay_block, honeycomb, dried_kelp_block, resin_brick tiny fuel (log / 16) grass, moss, leaf_litter, wheat, dead_bush, resin_clump
  • campfires which are not fuelled properly enter the "dying state" for 300 seconds
  • dying state: smoking, no flame, can be revive with fuel. Default duration of 300 seconds.
  • 1.21.2 fixes

1.21

by FunkyToc on Jun 29, 2024
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  • Compatibility 1.21+
  • Weather system V2, more accurate and customizable.
  • Give Uninstaller command block on uninstall.
  • Now heal nearby pets as well.
  • Heal particles displayed on heal pulse.
  • Affraid monster of campfire level max.

1.17 - 1.19

by FunkyToc on May 27, 2024
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  • Campfires can be fuelled with logs and planks.
  • Gives regeneration effect.
  • Duration affected by weather.

Project members

FunkyToc

Author & Dev

Details

Published a year ago
Updated 3 months ago